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Untitled_Artwork 4.png
Untitled_Artwork 4.png
Narrative Work

  The very first idea of this game, was about a painter waving the brush, and his attack will generate ink balls for player to absorb and use.​

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  There are already thousands ways to tell the story of a painter. So this time, I chose to seek the meaning not through this identity, but through "Color".

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   Among all the colors, the "Blackness" is the one that can absorb every others, while the "Whiteness" is the one that can dip on every others. 

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  So, the setting of protagonist came out:

 

  With the color power of Blackness", he can absorb the colors he extracted by a brush with the power of "Whiteness", but this brush not belongs to him.

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  Upon that, the full story of "Yinhao" has been built. Since this game is planned to be developed further in a year range, its setting be more concrete and complete.

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  Here's the full work of two Narrative Doc:

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